Slide the colour carts to their matching gates — read the order and the whole board unravels.
ARCADE / RICOCHET BLOOM
Ricochet Bloom
Drag to aim and release to launch · bounce off the side walls to reach bloom chains
Fifteen glowballs, a fresh seeded flower board, and ninety seconds: take the safe bloom or bank a shot off the wall to open a same-color chain. Every board begins with a reachable bloom and ends in a scoring pocket.
How to play
Rules
Launch up to 15 glowballs before the 90-second clock ends. Hit buds for points; consecutive buds of one color increase the chain value.
Controls
Drag from the playfield to set an angle, then release to launch. The side walls are safe bounce surfaces.
Tips
A wall bounce adds points, but a same-color chain adds more. Use the center pocket for the largest finish bonus.
Behind the game
Ricochet Bloom is a garden built for bank shots. You have fifteen glowballs and up to ninety seconds to wake a seeded board of colored buds, but the direct route is not always the rich route. A ball that touches consecutive buds of the same colour grows its own chain value, while a wall bounce adds points and can open an angle that a straight shot cannot reach. The first safe bloom on each board is deliberately reachable. From there, the interesting question is how far to extend the line before the ball falls toward the pockets below.
Before releasing, trace the return as well as the first contact. Side walls are safe, so a shallow bank can turn a blocked bud into the next link of a same-colour sequence. Internal wall blocks also bounce the ball and pay a little, but do not chase every collision; an uncontrolled ricochet often changes colour and ends the more valuable chain. If two reachable buds have different colours, choose the one that lets the next bounce find a matching neighbour. Near the bottom, aim for a scoring pocket rather than treating it as an accident. Pockets award their own value and add a bonus for the wall bounces accumulated by that ball, so a carefully planned long path can finish with a satisfying deposit instead of disappearing unused.
Every run rearranges the flower board from a seed, including its buds, walls, and pockets. That variation is why the game rewards reading angles rather than memorizing one launch. Some boards invite a simple opening bloom; others reveal a colour route only after a bank off the side. The garden imagery is not merely pretty: each hit makes a little pattern of light, and the best shots feel like persuading that pattern to flower outward. Take the dependable first bud, learn the board's geometry, then spend the later balls on a bounce that connects colour, wall, and pocket in one bright argument.
More games
Slide the crates, open the exit. Solve each board in fewer moves than par to chain a multiplier — and keep your one undo for a bonus.
Swap blossoms, grow a cascade, and make the Bloom cell burst.