All games · 59

NEW
Gate Weave

Slide the colour carts to their matching gates — read the order and the whole board unravels.

NEW
Crate Aperture

Slide the crates, open the exit. Solve each board in fewer moves than par to chain a multiplier — and keep your one undo for a bonus.

Triad Grove

Swap blossoms, grow a cascade, and make the Bloom cell burst.

Cargo Cantilever

Time the drop, read the wind, stack the cantilever. Play it safe and tall, or overhang for a multiplier — and brace when it gusts.

Magnet Market

Drag the magnet. Collect the target. Bank before the clock.

Echo Sling

Pull, release, ricochet. Read the board and pick the richer line — safe and direct, or a long chain off the mirrors.

Halo Shift

Two rings, one tap. Read the next gate, shift in time, and chain the inner bonuses.

Ribbon Ratio

Draw one line to split the glowing ribbon into a target area ratio — play it safe, or thread the bonus node for a bigger multiplier.

Meteor Orchard

Trace a glowing fruit contract through a meteor orchard.

Latch Loom

Read the exposed latches, match the contract, and weave a score chain.

Pair Current

Connect the pairs, fill the grid, read the checkpoints.

Span Spark

Hold to span the gap, release to commit, chain the sparks.

Fold Beacon

Read the faint beacon contour, fold the creased edges in order, chain the lights.

Petal Circuit

Stroke the falling buds in colour order and bloom a 75-second chain.

Prism Sorter

Swipe flowing balls into three lanes, ship the order colour, chain the bonus.

Tether Parcel

Release a swinging parcel into the moving bin. Read wind, build a chain.

Circuit Tally

Choose an arithmetic lane and keep one energy orb below the heat limit.

Flip Summit

Read the landing marker and pose: clear 24 ledges in 75 seconds.

Loop Claim

Leave your safe zone, close the loop, claim the ground — bigger risks pay bigger multipliers.

Parcel Prism

Sort the belt, fill a lane to ship, stack two colours to cascade.

Pulse Canopy

One tap flips the polarity. Read the gates, ride the risk-edge shards, clear 30 sectors.

Signal Yard

Read the jam, clear the yard, chain the exits.

Wake Weave

Read the bend, weave the current, and launch the outside shortcut.

Flux Ledger

A 6×6 merge ledger with 48 moves, 75 seconds, and one glowing contract worth breaking your safe line for.

Pulse Quarry

Read the NEXT ore and angle the ball through a seeded vein in 75 seconds / 12 balls.

Trace Harbor

Leave the harbor, close a loop, and claim a 20×20 sea before the 75-second tide runs out.

Arc Vault

One tap launches you from orbit to orbit. Brave the danger edge for a richer vault.

Chop Chain

Tap left or right to stand there and chop — keep a steady tempo and the chain bonus climbs, mistime it and the branch gets you.

Cloud Rebound

Guide every automatic bounce toward the summit. Cloud edges turn courage into score.

Coil Circuit

Turn an ever-growing neon coil through a circuit that closes in around you.

Gap Glider

One thumb, 30 gates — hug an edge for a near-miss bonus, but drift too far and the run ends.

Mosaic Drop

Drop matching shapes, build radiant mosaics, and keep the frame clear for 75 seconds.

Pin Spin

One tap, one pin — thread the gap on a spinning target, and the closer to disaster you land, the more it is worth.

Pocket Sweep

Sweep up a tiny tabletop, grow your pocket, and chase a 75-second score.

Ricochet Bloom

Aim a glowball, bounce it wide, and bloom a color chain.

SAVE STREAK
Save Streak

Read the tell, dive the right zone — save a fixed run of PK-style kicks and chase a streak bonus.

Lane Hopper

A fixed run of lanes, a fresh seed every time — keep hopping without a pause and the chain bonus keeps climbing.

1P vs AI
Neural Pursuit

Outrun a hunting pack of three AI chasers for 60 seconds — self-play trained, no hand-written pursuit rules.

PPO, MLP 20-64-64-9infer 0.4 ms (3-seat batch)
1P vs AIScripted AI
Neural Relay

Top-down orb-collection score attack — you and a rule-based AI take turns piloting the same ship, handing off control back and forth to keep the streak alive.

Rule-based (scripted)infer < 1 ms
1P vs AIScripted AI
Neural Volley

Side-view gravity volleyball — rally over the net against an AI that predicts where the ball will land, running rule-based (scripted) tactics.

Rule-based (scripted)infer < 1 ms
Skid Rush

One thumb, one endless drift — hug the edge for score, but lean too far and it is over.

Tile Quota

A budget of pieces, an 8x8 grid, and a fresh seed every run — how much can you clear before you run out of moves?

Tower Tempo

Drop shifting shapes — read each one’s balance, land its centre on the stack, and chain perfects to heal the tower.

1P vs AI
Neural Shepherd

Team up with a dog that learned to herd through 14 million steps of training — no scripted rules, just reward it discovered on its own.

MLP 32-64-64-9infer 0.5 ms
1P vs AI
Neural Corridor

Punch through a field of shifting barricades — one wrong hit sends you back to start. First to the far edge wins.

MLP 29-64-64-9infer 0.4 ms
1P vs AI
Neural Feint

Draw the daily word so the AI can't tell — then snap it to the truth in one stroke.

CNN 16·32·64 → GAP → 32infer 0.4 ms
1P vs AI
Neural Striker: Tandem

Play 2v2 soccer with a neural wingman. Read its next call, create space, and score before the rivals.

MLP 25-64-64-18infer 0.5 ms
1P vs AI
Neural Pilot: Duel

Same seed, same enemy waves. Outlive the neural net that flew 14 million training runs before you showed up.

MLP 48-64-64-9 / ADAPTIVE: LSTM 106-96-9infer 0.4 ms / ADAPTIVE: 0.4 ms
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The next game is in the works.